If you spend any time developing RPG applications you will find that, sooner or later, you will need to debug a program that runs in batch. There are a few steps that you need to take in order to do this and, because my memory is terrible, I’m putting them here.
- Know what job queue your job is being submitted to. Hold this job queue.
- Submit your job.
- Your job is now sitting on the held job queue waiting to be released. Display the job and make a note of the user name, job name and number.
- Start a service job using
STRSRVJOB
entering the name, job name and number from the previous step. STRDBG PGM(ProgramName)
. You can’t enter any breakpoints yet, so hit F12 to exit the source display- Release the job queue
- The Start Serviced Job screen will be displayed asking you to press F10 to enter debug commands for the job. Press F10.
DSPMODSRC
and enter your breakpoints.- Press F12 to resume and F3 to return to the Start Serviced Job screen.
- Press Enter to start your job.
The job will now begin running and will stop, passing control back to your screen, when the first breakpoint is reached.
One Reply to “Debugging RPG Programs in Batch”